Time Freeze. Captured Moments.

Frederik Brudy, Simon Mang

in Design Workshop in cooperation with BMW Design

Abstract:

What if we could capture a moment in time? We enable people to individualize a glass object.
The material itself dominantly determines the moment the glass object is finished: Once it is cooled down its basic form cannot be altered anymore. We experienced this moment as a captured moment in time displayed in the object like a message sent from the past. This effect was an inspiration for the interaction on the glass surface. By plugging the finger into the two significant holes the user is taking a picture and displays it on the sandblasted glass surface. Optical effects of the material blur the picture, blending the rear projected photo with the shape of the object. The person now seems to be inside the glass - an individual relation between the user and the 3D-object is created. Furthermore the user can tint the object in a color of choice by filtering the main color in the picture taken. In order to reset the object, the information is "poured" out like a glass.

This prototype has been part of the publication Empowering Materiality: Inspiring the Design of Tangible Interactions

What if we could capture a moment in time? We enable people to individualize a glass object.
The material itself dominantly determines the moment the glass object is finished: Once it is cooled down its basic form cannot be altered anymore. We experienced this moment as a captured moment in time displayed in the object like a message sent from the past. This effect was an inspiration for the interaction on the glass surface. By plugging the finger into the two significant holes the user is taking a picture and displays it on the sandblasted glass surface. Optical effects of the material blur the picture, blending the rear projected photo with the shape of the object. The person now seems to be inside the glass - an individual relation between the user and the 3D-object is created. Furthermore the user can tint the object in a color of choice by filtering the main color in the picture taken. In order to reset the object, the information is "poured" out like a glass.

This prototype has been part of the publication Empowering Materiality: Inspiring the Design of Tangible Interactions